![]() ![]() Instead, the turn-based battles make use of a system similar to Final Fantasy X, where the combat order is always displayed on screen and can be manipulated through various abilities. Random battles are nowhere to be seen, and lower-level enemies provide very little experience, so grinding is actively discouraged. Thankfully, the combat moves at a much faster clip. Most of your time is devoted to exploring areas and progressing plotlines, but the hour count is padded out by occasional bouts of frustrating and unnecessary backtracking. If you want the best rewards and to get the most out of the story, you’ll want to take on every job the Bracers offer. Expect to invest as much or more time in each of the game’s subsequent four chapters, though your mileage may vary depending on how thorough you are in exploring and how many sidequests you choose to take on from the Guild. The prologue alone – which only barely starts the plot moving – took me an astounding 12 hours. When I say this game moves slowly, I’m not joking. Instead of just providing exposition, the interactions are charming and subtly reveal bits and pieces of the characters’ pasts. In a lesser game, this would be a serious issue, but the wordiness is used to develop characters in detailed and interesting ways. ![]() The tale behind each new town is developed slowly and carefully, with dialogue sequences often lasting far longer than you’d expect even for an RPG. While its traditional fantasy setting doesn’t hold many surprises, Trails in the Sky excels in the way that it tells its story. After the duo’s father leaves town on vaguely ominous important business, they set off on a globe-trotting adventure, solving a series of mysterious problems plaguing each region and performing quests for each branch of the Bracer Guild. It picks up with peppy teenager Estelle and her adopted brother Josh joining the Bracer Guild, an international organization that can be hired out by citizens to do work. The Legend of Heroes: Trails in the Sky tells a story that’s going to instantly be familiar to anyone who’s played a Japanese RPG. ![]()
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